C++代写-2D
时间:2021-12-02
159.333 Programming Project
Physics­Based Game using Box2D
1 Description
Many games use simulations as an integral part of gameplay (e.g. Angry Birds). Physics simulations can
give virtual objects weight within a game by behaving in a way that is consistent with the player’s expecta­
tions. Developing stable and efficient physics simulations is a difficult task. Box2D is a 2D physics­engine
designed for computer games. This project aims to develop a simple, physics­based game using Box2D as
an engine to explore and evaluate its usefulness and limitations.
2 Project Goals
• Physics­based game ­ develop a game concept that uses simulation as a key component of game­
play.
• Box2D ­ implement the necessary game mechanics using Box2D as an API.
• Evaluation ­ the report should critically evaluate Box2D in terms of both usability and identify any
limitations.
• Extensions ­ there are many ways this project can be extended to include additional game features.
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