COMP201-无代写-Assignment 1
时间:2022-12-02
COMP201: Software Engineering I
Assignment 1.2 (2022/23)
(100% mark for Assignment 1.2 is 5% of COMP201 grade)
Deadline for Assignment 1.2: 2nd of December 2022, 17:00

OBJECTIVE
This assignment is mainly about “design/implementation”.
You should be implementing a simulation of part of the security system.
This simulation will follow the requirements that have been defined in
coursework 1 and follow the use cases that you defined. This simulation
will not be a full implementation of the original requirement but only
implement the card/code entry part of the system. For this case, there is
no UI code required. You are strongly encouraged to start this work as
soon as possible.

The purpose of this exercise is to understand the challenges of
implementing a design from requirements and the state modelling
required. This code will be implemented using a simulated version of the
hardware, it would then be possible later to implement a security system
by replacing the simulation code with software drivers connected to real
hardware.

Assignment number 1 of 2 (part 2)
Weighting 5%
Assignment Circulated date provided to
class

2/11/2022
Deadline Day & Date & Time 2nd of December 2022 at 17:00
Submission Mode Electronic submission/Canvas
Learning outcome assessed 1. Realise the problems in
designing and building
significant computer systems
2. Understand the need to
design systems that fully
meet the requirements of the
intended users
3. Be able to apply these
principles in practice
4. Be able to demonstrate how
to effectively implement an
OO design in an O-O
language such as Java or
Python.
Submission necessary in order to
satisfy Module requirements
No
Purpose of assessment
To assess the students ability to
analyse a problem and implement it
in code

1 of 2

Marking criteria See end of document
Late Submission Penalty Standard UoL Policy

Description of problem
Produce code to support a security system simulation in Java using the existing
code as a base. (This has been made available to you as a zip file).

NOTE You only need to fulfil the requirements of this coursework not the
whole of the requirement detailed in coursework 1.

Card handling
All the code you will implement is done as part of files Authenticator.java and
Card.java, you will need to modify both these files. It is very important you do
NOT modify the public interface of these Java classes.

Look at the comments in the source files for information on what has to be
done. Everywhere there is a TO DO comment, please complete the code as
requested.

checkFireCode
The behaviour should be as follows, when calling checkFireCode(). If the card
is locked, it will return CARD_LOCKED_FIRE. If the code is correct, the method
returns the OK status. If the code is invalid the method returns
INVALID_FIRE_CODE. If the code is incorrect, the method returns
BAD_FIRE_CODE. Getting the code wrong 3 times will lock the card and return
CARD_LOCKED_FIRE.

checkBurglaryCode
The behaviour should be as follows, when calling checkBurglaryCode(). If the
card is locked, it will return CARD_LOCKED_BURGLAR_ALARM. If the code
is correct, the method returns the OK status. If the code is invalid the method
returns INVALID_BURGLARY_CODE. If the code is incorrect, the method
returns BAD_BURGLARY_CODE . Getting the code wrong 3 times will lock
the card and return CARD_LOCKED_BURGLAR_ALARM.
For this functionality you will have to had behaviour to the card simulator which
allows it to count the number of wrong code counts and save them persistently.
Marking criteria
This code will be marked using automatic testing. The structure and format of
the code will NOT be marked for this assignment, however you are strongly
encourage to format and comment your code correctly.
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